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2026-09-25

Roll Sort โ€” Today’s Work

2026-09-25 ยท MKCGI

Today's Work

  • ๐ŸŒก๏ธ Heat and battery pass โ€” capped the frame rate, lowered the render resolution and turned off real-time shadows, all behind a single performance switch
  • ๐Ÿงฎ New scoring rule โ€” one point for every tray cleared and ten points when a level ends, with the total carried across deaths and sessions
  • ๐ŸŽจ Cleaner piece colour โ€” pieces now draw in their true art colour instead of being multiplied by the scene light, which had washed out bright colours

Progress So Far

  • Menu runs slow and play runs capped, with the resolution and shadow switches in one place
  • The score builds up even when a level is failed

Next Tasks

  • Simplify the best-score rule, which had grown an arbitrary cap
  • Build a fresh device build
  • Check the whole current state against the documents