Roll Sort โ Today’s Work
2026-09-25 ยท MKCGI
Today's Work
- ๐ก๏ธ Heat and battery pass โ capped the frame rate, lowered the render resolution and turned off real-time shadows, all behind a single performance switch
- ๐งฎ New scoring rule โ one point for every tray cleared and ten points when a level ends, with the total carried across deaths and sessions
- ๐จ Cleaner piece colour โ pieces now draw in their true art colour instead of being multiplied by the scene light, which had washed out bright colours
Progress So Far
- Menu runs slow and play runs capped, with the resolution and shadow switches in one place
- The score builds up even when a level is failed
Next Tasks
- Simplify the best-score rule, which had grown an arbitrary cap
- Build a fresh device build
- Check the whole current state against the documents
